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Tetris Wouldn't Win at The Game Awards — An Additional Classification Might Solve This

As any major prize-giving event nears, there’s always a clamor for introducing of new categories to honor overlooked contributions and delight the spirits of enthusiasts with niche passions.

My colleague previously argued for a horror game category. That would rule. So would board games, representing a passionate advocate's mission. Yet I need to apologize in advance if I try to elbow in front since similar to single-minded supporters, there's a strong justification backing this proposal stands as crucial above others. This is the request: It's essential to create an award type for logic-based games.

The Genre Classification Challenge

Categorizing art by genre is not a science; it remains highly personal, and typically generate discussions concluding with vague boundaries. It's understandable that film award organizations don’t do it. But it is an unavoidable compromise for the industry of gaming, showing incredible range they barely qualify a single creative category.

For the full spectrum of gaming accomplishments to gain proper attention, while allowing diverse titles to receive proper recognition, genre categories are essential.

Existing Game Classification System

The major gaming awards presently include award types recognizing Action-oriented games, Adventure-action titles, Role-Playing, Combat games, Simulation and strategy titles, plus athletic and racing experiences. Between them, these classifications effectively encompass many game types, and you can find room for numerous titles.

This doesn't apply to brain-teasing titles. No suitable classification appears for their placement. Think about these recent excellent titles, showing diverse approaches: structural challenges of one title, fast-paced pattern recognition from another release, and the sweetly sociological logic puzzles in another game. What category would fit them among existing types? Simply put, no category fits.

Recognition Challenges

There are dozens of brilliant puzzle games released every year that have no home in entertainment awards, unless they happen to qualify classification types such as Mobile Game, Virtual reality experiences, or the intensely contested Indie races.

  • A renowned logic title wasn’t nominated completely during that awards season
  • Another imaginative release missed out that year
  • Popular arranging title was overlooked that year
  • Just some puzzle games managed to sneak into small studio or handheld classifications

Importance of Logic Titles

Frequently they represent modest productions, but the art of the puzzle game is of massive significance. Iconic mobile puzzle games rank among the most-played games globally continuing this trend for an extended period.

The legendary block-stacking game competes with well-known building titles competing to become highest-selling title ever; it additionally competes for best game of all time. Brain-teasers form essential building blocks for gaming as medium, while interacting with almost every other genre.

The Solution and Justification

Logic titles wouldn't face that issue. One could readily select five nominees engaging, different, qualified experiences each ceremony simply — perhaps, with difficulty, because you’d have to leave numerous deserving experiences.

And to reiterate, these represent titles that otherwise have no home during prominent ceremonies. Logic title developers are working at the hard edge interactive creation, producing among the purest expressions of the video game form. Just like movie stunt professionals, they warrant appreciation. Don't make them wait decades.

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Tracy Velazquez

Emily Hartwell is an interior design enthusiast with a passion for creating functional and beautiful workspaces.

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